I’m not much for gaming related fiction (though I have liked several of Fantasy Flight Games Arkham Horror novels), and this is the only such title I’ve reviewed.
A retro review from June 23, 2012 …
Review: Cthulhu’s Dark Cults, ed. David Conyers, 2010.
The flavor of most of these stories is that of a pulp adventure story, with occult overtones, rather than horror. But that’s ok. The 1920s and 1930s, the setting of all these stories, was a grand time for those kind of stories. There were plenty of unexplored corners of the world. Transportation virtually anywhere was available – but not easy or common. Communication meant finding a local radio station, telegraph office, or pay phone – not whipping out your cell phone. There was the political and human wreckage of one world war with sides being drawn up for another.
Rich enough by itself but throw in some sinister cults, extraterrestrial “gods”, blasphemous books, and strange sorcery, and you’ve got the potential for some good stories. And that potential is realized with most of the stories here even if, as I said, not all are really horror stories.
Conyers has even arranged some crossover unity in the stories which, while all standalones, sometimes reference characters and events of other stories in the collection. Continue reading